You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When I'm editing the lights of a level, I get confused about how it works cause, instead of use the normal angle movement used on the AI, the tool uses values from -1 to 1 and also it has the same issue like the AI: I can't figure out to where is pointing.
Possible Solutions:
I recommend to change the cube to an object that might show to where the light is pointing and put on the brickbench documentation how to mod the lights properly. I had to use brickbench to improve the lighting of the Mysterious Forest custom level I developed and it costed me a lot to figure out to where the directional lights point and how to change the direction of them.
Also I recommend that brickbench was able to create new light points instead of me having to add them via hex editing.
Issue:
When I'm editing the lights of a level, I get confused about how it works cause, instead of use the normal angle movement used on the AI, the tool uses values from -1 to 1 and also it has the same issue like the AI: I can't figure out to where is pointing.
Possible Solutions:
I recommend to change the cube to an object that might show to where the light is pointing and put on the brickbench documentation how to mod the lights properly. I had to use brickbench to improve the lighting of the Mysterious Forest custom level I developed and it costed me a lot to figure out to where the directional lights point and how to change the direction of them.
Also I recommend that brickbench was able to create new light points instead of me having to add them via hex editing.