- Unity 3D URP
- C#
- Blender
- Apple GarageBand
- Sony Vegas Pro 14
- Educative low-poly spaceflight simulator
- N-body gravitation & Kepler’s laws mix
- High scale virtual universe
- Low scale rocket interior
- Origin shift: Relative position, Relative velocity
- Camera stacking
- Scene management, UI camera views
- Approximate simplified aero-thermodynamics, Δv, fuel, Isp, impact time, control surfaces, gimbal, antenna, staging, electronics
- Models inspired by real counterparts
- Lacking gameplay
- Poor CPU performance
- Universe scale limits
- Many singletons (multiplayer difficult to implement)
- No Rayleigh or Mie atmospheric scattering








