Phil Gallagher (game designer)
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Phil Gallagher | |
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| Occupation | Game designer |
Phil Gallagher is a game designer who has worked primarily on role-playing games, and a mathematician.
Career
[edit]Phil Gallagher worked for the UK publisher Games Workshop.[1][2] His early work included the TSR (UK) magazine Imagine, which ran from 1983 to 1986. When the magazine folded, Gallagher was transferred to working on Warhammer Fantasy Roleplay.[3] Games Workshop was looking for a company interested in a license to Warhammer Fantasy Roleplay,[when?] so James Wallis of Hogshead Publishing called Gallagher and obtained the license.[1] Gallagher's work included a spell from 2001 to 2005 as Chief HR Officer for Games Workshop US.[4]
His D&D design work includes When a Star Falls (1984), Blade of Vengeance (1984), Where Chaos Reigns (1985), Dark Clouds Gather (1985),[citation needed] and Night's Dark Terror (1986).[4]
His Games Workshop publications (co-written from 1986 to 1989, mostly with Graeme Davis and Jim Bambra) include Warhammer Fantasy Roleplay, The Enemy Within, Shadows Over Bogenhafen, and Death on the Reik.[4][5]
Gallagher began teaching mathematics at Stevenson University in 2007, first as an adjunct and then, from 2022, as a lecturer.[4]
References
[edit]- ^ a b Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. p. 305. ISBN 978-1-907702-58-7.
- ^ HispaZargon, "The Phil Gallagher Interview Jun/1993", trans. from Roberto Di Meglio, interview with Phil Gallagher, Kaos, 10 (June 1993).
- ^ Livingstone, Ian; Jackson, Steve (2022). Dice men: the origin story of games workshop. London: Ubound. ISBN 978-1-80018-053-6.
- ^ a b c d "Philip Gallagher M.A." Stevenson University. Retrieved 2025-11-24.
- ^ graemedavis (2012-03-01). "The Enemy Within, Again". Graeme Davis. Retrieved 2025-11-24.
External links
[edit]- "Phil Gallagher :: Pen & Paper RPG Database". Archived from the original on February 26, 2005.