Shader.GetGlobalMatrixArray

매뉴얼로 전환
public static Matrix4x4[] GetGlobalMatrixArray (string name);
public static Matrix4x4[] GetGlobalMatrixArray (int nameID);

설명

Gets a global matrix array for all shaders previously set using SetGlobalMatrixArray.


public static void GetGlobalMatrixArray (string name, List<Matrix4x4> values);
public static void GetGlobalMatrixArray (int nameID, List<Matrix4x4> values);

파라미터

valuesThe list to hold the returned array.

설명

Fetches a global matrix array into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

Morty Proxy This is a proxified and sanitized view of the page, visit original site.