Version: 2019.2
public static void SetCamera (Camera camera);
public static void SetCamera (Rect position, Camera camera);

説明

すべての Handle と Gizmo がその設定で描画されるように現在のカメラを設定してください。

Sets Camera.current to be camera and sets its pixelRect.. This does not draw the camera, only sets it to be "active". To draw it use DrawCamera.

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