public Matrix4x4[] GetMatrixArray (string name);
public Matrix4x4[] GetMatrixArray (int nameID);

Parámetros

nameIDEl ID del nombre de la propiedad recuperada por Shader.PropertyToID.
nameEl nombre de una propiedad.

Descripción

Get a matrix array from the property block.

Returns null if such property doesn't exist.


public void GetMatrixArray (string name, List<Matrix4x4> values);
public void GetMatrixArray (int nameID, List<Matrix4x4> values);

Parámetros

valuesThe list to hold the returned array.
nameIDEl ID del nombre de la propiedad recuperada por Shader.PropertyToID.
nameEl nombre de una propiedad.

Descripción

Fetch a matrix array from the property block into a list.

The list will be resized to the array size, or cleared if such property doesn't exist. Memory allocation is guaranteed not to happen during the function call.

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