Version: 2017.3

描述

当脚本化对象将销毁时调用此函数。

using UnityEngine;
using System.Collections;

public class ExampleClass : MonoBehaviour { void OnDestroy() { print("Script was destroyed"); } }

OnDestroy 不能作为协程。

Morty Proxy This is a proxified and sanitized view of the page, visit original site.