You were just a normal human, until the light took you. One heartbeat you were home. The next… you were standing beneath a fractured sky in a land you’d never seen.
This is Veyra — a realm on the edge of annihilation.
Across its lands, titanic rifts writhe in the air: Eclipse Gates. Each one a wound between worlds, bleeding nightmares into reality. Goblins. Wargs. Trolls. Imps. And far worse things, clever enough to plan, strong enough to shatter armies. No one knows where the Gates lead… only that with every passing week, the creatures pouring through them grow stronger, faster, smarter.
The sages whisper of the World Convergence — an ancient prophecy, half-forgotten, that spoke of realms colliding. The Gates cannot be destroyed by steel or sorcery alone. They must be starved — closed only when the last wave of monsters is cut down, when the Gate chokes on its own defeat.
You are one of the Summoned. Perhaps chosen. Perhaps stolen. Branded with a mysterious Soul Mark, you can grow stronger with each kill, adapting in ways no native warrior can. But with that gift comes a curse: many Summoned before you have fallen… and some have turned, joining the horrors they once fought.
- Arm yourself with relics and monster spoils.
- Hone body and mind to endure endless waves.
- Hunt the champions that command the Gates.
- Forge alliances with rebels, scholars, and traitorous monsters.
- Uncover who forged the Gates — and why.
But remember — some Gates don’t just let monsters out. They pull the living in. The fate of Veyra… and perhaps your own world… hangs on the edge of your blade.