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Questions tagged [event-handling]

Event handling is a coding pattern related to acting on messages between a source and one or more subscribers. A point listener in the source provides a way in which subscribed code can consume messages raised from the source.

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3 votes
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Simple WinAPI Event manager implementation

Trying to learn windows internals and made my first work with Events and Threads. What do you think about my code? Any advice? ...
vansergh's user avatar
  • 313
5 votes
1 answer
126 views

Page scroll marker user script

I recently recalled having a "scroll mark" feature, that is, a line that would show up when hitting the space bar in the Opera browser? There used to be a Greasemonkey script for Firefox, ...
ferada's user avatar
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1 vote
1 answer
70 views

Listening to bootstrap 5 events in a vuejs application

Starting out with VueJS, making a small fun project. The project is a simple static portfolio website, with a navigation bar at the top and a bootstrap scrollspy, jumping to the different sections (I ...
Roland Deschain's user avatar
4 votes
3 answers
256 views

Get the contents of a table cell for all selected rows

I have a table of user info. When you click the button, I want to get the email address from each selected row, output into a comma-separated string. I got it to work with the following code, but I'm ...
LBF's user avatar
  • 143
3 votes
1 answer
125 views

Simple C++ event loop - static vs dynamic dispatch performance

I have two extremely simple toy implementations of an event loop, and would like to understand the performance differences between them. First impl - events with a virtual 'handle' method - dynamic ...
Jnuk's user avatar
  • 33
1 vote
1 answer
86 views

Event manager based on decorators

This module is a simple event manager that works with decorators. I would like feedback on: Bugs Any ideas to get rid of the classevent decorator, which ...
rdesparbes's user avatar
3 votes
1 answer
118 views

A Windows localhost key logger in C++ with WinAPI

Now I have this repository. It's a key logger logging all the keyboard events possible. Note that some programs do not "leak" the keyboard events outside of their GUI. For example, Notepad++ ...
coderodde's user avatar
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11 votes
2 answers
2k views

CAT: Cat Approved TUIs

Cat Hello everyone! I am working on this TUI framework which aims to abstract the ncurses library. I was wondering how understandable it is, and what I can improve! Any feedback is welcome!! My ...
Labricecat's user avatar
1 vote
0 answers
61 views

A JavaFX program to find out the mouse refresh rate v3

(This post is the continuation of A JavaFX program to find out the mouse refresh rate v2.) After taking @J_H's suggestions into account, I ended up here: ...
coderodde's user avatar
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3 votes
1 answer
75 views

A JavaFX program to find out the mouse refresh rate v2

(See the continuation of this post in A JavaFX program to find out the mouse refresh rate v3.) (This post is a continuation of A JavaFX program to find out the mouse refresh rate.) After adopting the ...
coderodde's user avatar
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2 votes
1 answer
100 views

A JavaFX program to find out the mouse refresh rate

(See the next version here.) Intro I have this tiny JavaFX program that shows a 800x600 pixel canvas. You are supposed to drag the mouse within the canvas. When you are done dragging, the program will ...
coderodde's user avatar
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4 votes
1 answer
300 views

Improved Event System & InputManager Using C++

I am new to C++, so please take me easy. I want to make a low-level game engine only using C++, OpenGL and GLFW. This is a continuation of Event System using C++ ; I added the suggestions from there. ...
Andrei Rost's user avatar
1 vote
0 answers
60 views

Event System in C++ [duplicate]

I am excited to share that I have developed an event system in C++. I have always been passionate about programming and have long aspired to create a low-level game engine solely using C++, OpenGL, ...
Andrei Rost's user avatar
3 votes
2 answers
3k views

Event System using C++

I am excited to share that I have developed an event system in C++. I have always been passionate about programming and have long aspired to create a low-level game engine solely using C++, OpenGL, ...
Andrei Rost's user avatar
4 votes
2 answers
473 views

Detecting when a user stops typing

I wanted to detect when a user stops typing. I encountered this answer from SO (Not the selected answer, but the second one which seem to be better): https://stackoverflow.com/a/5926782/17746636 But I ...
pileup's user avatar
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