Roadmap

Blender is developed by a global community of contributors. Get involved, and be part of the ongoing projects!

Ongoing Projects

Android Platform Support
BLENDER ON THE GO Android Platform Support

Port Blender to run natively on Android.

In Development
Hair Dynamics
NODES & PHYSICS Hair Dynamics

High quality hair dynamics modifier.

In Development
Project Setup
CORE Project Setup

Shared “project” environment for different blend-files.

In Development
Online/Remote Asset Libraries v1
ASSETS Online/Remote Asset Libraries v1

Add support for online/remotely hosted asset libraries.

In Development
OpenPBR Surface Shader
RENDERING OpenPBR Surface Shader

Support OpenPBR Surface for interopability, and upgrade Principled BSDF with matching features.

In Development
Improve Instancing Performance
EEVEE Improve Instancing Performance

Implement Draw Module instancing optimizations support for EEVEE.

In Development
Raycast Node Extended Targets
EEVEE Raycast Node Extended Targets

Improve the ease of use of the new Raycast Node.

In Development
Dynamic Overrides
CORE Dynamic Overrides

A simple and efficient way to override property values of any data-block, linked or local.

In Development
Collection Import
I/O Collection Import

Bring Blender lib linking closer to importing data from other formats, plus allow more flexibility in the loading process.

In Development
Textured Brushes
GREASE PENCIL Textured Brushes

Update Grease Pencil materials to increase quality and performance of textured brushes.

In Development
New Bucket Fill Algorithm
GREASE PENCIL New Bucket Fill Algorithm

Fix existing limitations and issues of Grease Pencil Bucket Fill.

In Development
Location Scouting
VR Location Scouting

Support blocking camera vantage points while immersed in Virtual Reality.

In Development
 Ripple Editing
VIDEO SEQUENCER Ripple Editing

Expand the ripple editing tools in Blender’s Video Sequencer.

In Development
Compositor Modifier
VIDEO SEQUENCER Compositor Modifier

Implement a compositor modifier in the Video Sequencer.

In Development
Loop Tools
MODELING Loop Tools

Porting the popular Looptools add-on into core Blender.

In Development
Tracy Frame Profiler Support
DEVELOPMENT Tracy Frame Profiler Support

Integrate a frame profiler aiding both evaluation of new feature performances and profiling of the overall Blender codebase.

In Development
Texture Layers, Painting, & Baking
TEXTURING Texture Layers, Painting, & Baking

Improve material and texture authoring, with a high level user interface for painting, layered procedural effects and baking.

In Development
Media Management
VIDEO SEQUENCER Media Management

Video Sequencer Editor feature to organize the media being used or yet to be used.

In Design
Layered Actions
ANIMATION Layered Actions

Bringing animation layers to Actions.

On Hold

Upcoming Projects

Multi-stage Compositor
Compositor Multi-stage Compositor

Allow attaching post-processing effects directly to individual objects or materials.

Not Started
Per-sample Compositing
Compositor Per-sample Compositing

Eliminate jagged edges and technical artifacts in post-processing.

Not Started

Completed Projects

Improve Raytracing - AO Pipeline
EEVEE Improve Raytracing – AO Pipeline

Fix critical issues and make raytracing implementation more robust.

To be released in Blender 5.2 LTS
Texture Cache
CYCLES Texture Cache

Use many high resolution textures with little memory, by loading only tiles at mipmap levels that are needed.

To be released in Blender 5.2 LTS
Fills and Holes
Grease Pencil Fills and Holes

Move to a new tool-based workflow for creating fills and allow fills to have holes.

Released in Blender 5.1
Raycast Node
EEVEE Raycast Node

Initial implementation for Ray Queries

Released in Blender 5.1
GPU Shader Compilation Optimisation
EEVEE GPU Shader Compilation Optimisation

Cut initial shader compilation time in half on some platforms.

Released in Blender 5.1
Vulkan OpenXR Interop
XR Vulkan OpenXR Interop

Improve the performance when using Virtual Reality with the Vulkan Backend.

Released in Blender 5.1
Blender Asset Tracer v.2
Standalone product Blender Asset Tracer v.2

More stable version, better compatibility with future versions of Blender.

Released with Flamenco 3.9
Flamenco 3.9
Standalone product Flamenco 3.9

Add support for Blender Asset Tracer 2.0 and other improvements.

Released

Blender Lab

Check out more projects under the Lab activities, the innovation space within the Blender project.

Note that Lab activities are not part of the current Blender roadmap, and do not have a release timeline or target.


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